I’ve noticed on Xbox that you can’t really use the analog stick at all in SFXT.
All the motions seem to work but jumping forward or backwards is borderline impossible. Capcom has also assigned auto combos to the analog.(can be turned off in button config)
I’m not longer a pad player moved to stick a while ago but was wondering if anyone has had any work arounds for this or if it’s ever been brought up at all? Does it also occur on PlayStation?