Its glad to see that you put Yun on the TOP. I guess Im not the only one that believes Geneni-Jin beats EVERYTHING!
I am surprised to see you put Remy above Ibuki/Alex, and Nerco below Elena. Explain?
And you said you changed your mind about Sean , thats odd to. Even though he sucks, he still has good Normals (S.Frc, Sc.Frc, S.Fwd, Sc.Rdh, T.Frc, T.Rdh, Cr.Fwd), Cr.Fwd xx SAI, and the Shotos throw…
His EX-moves are decent, granted, but again, he must rely on parries or random shit to connect. His wake-up game is hampered by not being able to do decent damage from low-hitting moves unlike Akuma and Yang who both have hit-confirming setups. The rest is pretty solid … but I find these things to hold him back.
Since I’m drunk, suuuuuuuuure. I put Remy above Ibuki and Alex because I think he’s better, frankly. I like his mindgames a lot, I think he controls space better than Ibuki and Alex, I think he zones out certain characters very well, he does more damage than Ibuki, and he gets owned by fewer characters than Alex does. I put Elena above Necro because of how much damage she can deal. She’s called Chun Light for a reason, after all. Crouching strong xx Brave Dance does a whole lot of damage, and it’s pretty easy to late-cancel it. I like her mixups, I like her mean combos, I like her anti-throw moves, I like the fact that she can totally own up part of the cast, and I like the fact that she wears virtually nothing. I think Necro is a good character too, though. Keep in mind, past the top 3 or 4, the differences between the characters are definitely minimal.
About Sean, yeah, he has fine normals. The only problem is, every other character in the game has usable normals too. Standing forward and far standing fierce can stuff things, but they’re no better at doing so than the things nearly every other character has. Toward + fierce is ok, but it’s not like you can link from it or anything, the damage isn’t anything to write home about, and it doesn’t set up many other things. Crouching forward, crouching short, and standing roundhouse are really nice, but hey, most other characters have ways to hit confirm to super using low and mid normals too. Most other characters are less dependent on super to deal damage (Sean can’t do much damage without it, and yet, since his specials blow and he can’t combo well, he doesn’t build meter easily), too. True, Sean has a great dash, good throw games, and confirmable normals, but those things just make him playable, not good. Q, on the other hand, can easily deal huge damage, has good mindgames, can cover distance quickly and safely, has good specials, and has very damaging supers. It’s not like either Q or Sean is a good character, they’re both kinda crappy, but on the scale of crappiness, Sean scores a little bit crappier.