Anti-air technology in AE

With all the changes in AE, i thought it would be a good idea to start a new thread on Guile AA.

If everyone posts what theyre having trouble with, and their best options… i think it will help. I’ll start with dive kicks.

Which anti-airs do you guys find work best against Seth’s dive kicks? Red snowman on PSN says he just uses uppercut and airthrows but I think the’s leaving something out. I used to use standing MP and it worked great but is it really reliable?

Also, what works against Seth dive kicks, doesnt work agaist Akuma dive kicks…