There’s always been a debate about 3rd strike – that it is largely a guessing game. I thought I made some decent posts a while back in the Computer and Handheld Matchmaking thread, so I’d like to expand on that a bit more.
Exodus’ original ‘guess strike’ thread here.
In response to a post of Harmonaz:
The debate for me is the question, How fast can a person react or make the right choice?
The other day I was playing against Urien. You can’t link standing strong into standing short with Yang like most one could against other characters – unless he’s hit while crouching. The urien player tried to low parry while I hit meaty standing strong, and I saw him crouching and I hit confirmed standing short into ex-slashes. I’m convinced that it really was hit confirm, but maybe it wasn’t so much that I have GDLK reactions but that I was looking much earlier on the wake-up game, giving myself more time to identify what happened on the screen.
That same mentality can be applied to almost any situation in 3rd strike. Now there are some scenarios that I would argue that you have to guess (makoto directly on top of you on knock-down comes to mind), but even those scenarios have a process to which they build up to. Even the Makoto scenario can be reacted to by process of elimination.
I guess a good way to start would be the question “Can you break throws on reaction?”. Given a certain scenario, I would say a definite yes.
I really don’t know how to properly start a thread for debate so…