Well I know a few things about HUGO, but I haven’t played against that many HUGO’s. Most of the hugo players I have seen or played against try to use hugo like Alex. What I mean is Alex is not an 360 character and most people I have seen play HUGO play him without the 360’s. That is stupid in my mind, but different strokes for different folks I guess.:rolleyes: :lame:
Which special move do you think is HUGO’s best move? Is it the 360 or the clap? IMO Hugo’s best special move is his 360. The clap is the most abused special move with hugo, but you can get hit with a soopa (ghetto slag for Super Art) or you can parry the clap. You can’t parry the 360. If your in range you snatch them. The best thing about the clap is that even if someone parries your clap they can’t hit you after it. The clap is totally safe after it is parried or blocked. Even the strongest clap (FP) can not be hit after parrying or blocking.
All of his soopa art’s are good IMO. It just depends on how you play and how your foes plays against that type of soopa. Some people poke to much and the Gigis breaker works better than any other soopa’s. It takes a long time to build that soopa meter and you usually get one per match. Also it sucks if you like to use EX moves. But you don’t want to use EX moves with HUGO anyway because his EX moves suck IMO. I would rather have my soopa more than have EX moves with HUGO. The Hammer Frenzy is waaaaaaaaaaaaaaay weaker than it was in SF3 2nd impact. In SF3 2nd impact the hammer frenzy would combo with 4 crouching jab punches to the soopa, but now you must cross up with the jumping chest press, 2 ducking jab punches to the soopa. Very lame if you ask me, because that was my favorite soopa.:bluu: The Megaton Drop is the most balanced soopa HUGO has IMO. I didn’t use it before because I never used the wall throw in the past. But that soopa opens so many options for HUGO. If your foes like to try to wakeup jumping crossup’s on you all the time, then wake up with the soopa to get the free soopa. Everyone should know to clap your foes to death if you can. The clap sets up every sneaky tactic that hugo has. Let’s say you sweep someone and they are trying to wake up. This is where the fun begins.:evil: You can do a multitude of things to them while they are trying to get up off of the ground. Also don’t forget the that HUGO has a dragon punch grab that is really good when you do it with the short kick. After the DP grab you can get a free taunt. If you do 4 taunts you get the same power up’s as Q’s taunts, but you also get the extra power on your grabs if you call out he female. (I think that happens.)
1st. clap them. ( they can’t hit you after the clap if they parry it)
2nd. clap to the sweep ( if they block and try to attack after the clap they get hit with the sweep)
3rd. ducking short kick 2 in 1 into the jab punch clap (This is a good mixup for people that try to parry all of your moves when they are getting up.)
4th. Ducking SK 2 in 1 into the JP clap into the 360 with kick. (This is a good mixup only once a game)
5th. FP Clap and if they block the clap you should dash over towards them into the 360 (or if you have the megaton drop then do the wall throw to the soopa.)
6th. Just walk up and 360 them.
Well this is what I do and i’m wondering if anyone does anything else that I haven’t thought of yet?