Loathe it, in fact.
The current version, in my opinion, is trash and I want heavy revisions all the way around. I may be heavily biased on this, but seeing as I main ryu (At least until Ibuki is “ON THE SCENE!”), I realized that this game really gave him the pits. Other characters also don’t have many great options and push them to either have to get in close and take hits to win or just zone.
The ridiculous part is - is that the ones who need to get in close are the very ones with poor normals and the one who can zone have all the options and can also literally ex spam their moves with split second choices leaving a majority of them safe.
And I know, a lot of people will say, “Well maybe you just don’t play Ryu good.” or “Well have you been using his parry function/v-meter properly?” and the truth is = 8 out of 10 Ryu matches i’ve faced have been in my favor and I can say his parry function is really a love it or hate it situation. It can open doors, but it does not stop character’s quick recovery in some instances. You literally have to throw out your combo right after the parry to make it work. The fact that I get teched from a grab right after parrying is laughable as that would never happen in, say, third strike. Maybe it’s online play or what, but even following up with combos have ben blocked after the parry function and it kind of make the whole option of using it other than fear tactics more risk than reward.
Thing I hate about this game is I expected a cut above from IV. I expected a lot more “in your face” gameplay and not people zoning like in IV. And at the very least if it were there, there’d be better options to punish zoners. And that just isn’t the real case here when you have some characters who have limited options and while you can get great at them, you can still have that instance where even scrubs can body you because nothing you can do works as long as they block/tech and have higher priority over everything you do (which is vastly unsafe compared to everything they do.)
I kinda just expected if the game, as is, was to come out like this, it’d give better equal standards for all the characters, but instead it just seems like the whole gameplay revolves around how good the character is, instead of player skill. And don’t get me wrong - Almost every SF game has that standard of “how good the character is” to it with tiers, but 3s really did even the odds in player skill that IV and V just still aren’t getting the grapple on yet.
None the less, while I really hate it, I’m still enjoying it since it’s street fighter and it’s still version 1. So I hope it really gets better in time and these next couple of updates address some of these balance issues as well as give us more updates swifter than giving one character per month for a game we already paid 60 dollars for.
And furthermore, if the rumors are true, getting 100k fight money to buy a character (as opposed to buying DLC.) is again - ridiculous for a game we already paid 60 dollars for. Do stuff like that for character costumes or something instead of that survival mode crap (You could use the end prize for that for something better.), but not things like this.
I don’t expect a lot of folks to agree with my view or the whole rant, but there’s my two cents.