Arcade Edition Videos of EX roll --> mp --> ex fba?

vega

#1

so i played AE for first time at local arcade

only played a match but to me vega didnt seem thaat different…not even CH, i was using it same as before.

U2’s also pretty much the same…could still anti-air

I rmb reading that vega can ex roll --> continue combo ending with fba?

anybody got videos of this?


#2

what i expect to see in AE is more and more vegas doing roll combos -> FAC – FDC -> EXFBA combo it is over 400 damage for the cost of barely more than 50% meter and a untech knockdown in the end, pretty decent compared to our super if you ask me.


#3

I want to know if you can do

EX RCF - HK.ST

The meter gain and stun gain of that would heavily make

EX RCF - cr.mp xx EX FBA retarded, and a waste of meter.


#4

i was under the impression you could do the ex rcf to fba without fadc and pedo that gif is distracting i cant stop looking at it lol


#5

okay i’ll try…to reach the arcades when i have time and screw around with ex rcf combos.

Its just i wanted to see a vid or something…cuz i have no clue how u perform it exactly. is it just ex rcf, last hit then link into ex fba? or is it ex rcf --> fadc --> mp --> ex fba? guess i’ll just try to do whatever LOL


#6

[media=youtube]7r56gnQvsTo&feature=related[/media]
At 1:44
Tatsu showed us that it can be comboable


#7

to link it would need ex roll to generate +10 frame advance which is very unlikely.

ex rcf --> fadc --> mp --> ex fba

That is an impractical combo it is very unlikely you have the charge ready for the EX -FBJ even though it theoretically possible on the paper.

It is about as much a “waste of meter” to finish a round by killing a 450 health pool with 50% meter combo than it is to finish it with an ultra.

There is nothing wrong with spending some (or not generating) meter to score a round in a guaranteed manner, you think any decent akuma player will hesitate between saving 3 ex bars and scoring a 600 on you ?

They won’t. and neither should we. if by any luck you have connected with any version of RCF and all that stand in the way of scoring the round is 25%-50% meter you’d be a fool to turn it down.


#8

With damage scaling it wont be worth the meter. You are going to land EX RCF of FA crumple or a jump in. where as if ST does hit, then it will generate a ton of meter, add more stun, and generate around the same damage cr.mp xx EX FBA. 10 extra health is not worth the meter. And you get great knock downs of both attacks so there isnt any advantage of using cr.mp xx EX FBA for an extra 10 meter.

Unlike Sagat. You can do

cr.lk - cr.lk - cr.lp xx TU - FADC - AS - TU it uses 3 bars but yields around 300 damage as opposed to 200

or

stocked AS cr.mp xx TK FADC TU -uses 3 bars yields 350+ as opposed to 250 damage.

in the Sagat case and your Akuma case the damage netted is worth the meter, but good Akuma’s wont opt for damage when positional advantage can be gained, unless it guarantees the round. Now using meter to get that extra 10 damage is not worth it, not unless its a guaranteed finish, but its not as simple to. But if you land it mid round, of a jump or FA crumple, if ST hits its the better choice.

Any who, im suprised no body here has tried or even talked about landing Ultra of EX RCF. If its damage you want Ajunta, then who cares about cr.mp xx EX RCF, when you can Lv.2 FA Ultra.


#9

Is scaling really that bad in Super/AE

in Vanilla if you do a jump in combo into RCF lets say lets compare some combos

ji.HP – cls.HP xx H.RCF
100% – 100% – 80%
100 – 50 – 136 = 286
200 – 100 – 144 = 444
6% – 6% – 9% = 21%

ji.HP – CH – H.ST
100% – 100% – 80%
100 – 80 – 128 = 308
200 – 100 – 160= 460
6% – 6% – 7% = 19%
2 % meter for 30 damage 15 stun and a kd instead of a +2frame adv lets call that wisely spent meter.

ji.HP – cr.lp – cr.lp xx H.ST
100% – 100% – 80% – 70%
100 – 30 – 24 – 112 = 266
200 – 50 – 40 – 140= 430
6% – 2% – 2% – 7% = 17%
4% meter for 20 less damage and 15 less stun and a kd, think that is unwisely spent meter … wait for what comes next

ji.HP – cr.mk – cr.mp xx EX.FBJ ^^ EX.ID
100% – 100% – 80% – 70% – 60%
100 – 70 – 56 – 35 – 90 = 351
200 – 100 – 80 --35 – 90 = 485
6% – 4% – 4% – -25% – 0 = -11%
32% meter for 65 more damage 40 stun and a UKD instead of a +2frame adv.

ji.HP – cls.HP xx H.RCF xx FAC xx FDC – cr.lp – cr.lp – st.HK
100% – 100% – 80% – … – … – 70% – 60% – 50%
100 – 50 – 136 – … – … – 21 – 18 – 55 = 380
200 – 100 – 144 – … – … – 35 – 30 – 100 = 609
6% – 6% – 9% – -50% – … – 2% – 2% – 8% = -17%
38% meter for 95 damage 165 stun and a -2 instead of a +2 frame adv.

ji.HP – cls.HP xx H.RCF xx FAC xx FDC – cr.LP – fst.LP – H.ST
100% – 100% – 80% – … – … – 70% – 60% – 50%
100 – 50 – 136 – … – … – 21 – 18 – 80 = 405
200 – 100 – 144 – … – … – 35 – 30 – 100 = 609
6% – 6% – 9% – -50% – … – 2% – 2% – 7% = -18%
39% meter for 130 more damage 165 stun and a KD instead of a +2frame adv.

ji.HP – cls.HP xx H.RCF xx FAC xx FDC – cr.LP – fst.LP – L.ST – EX.ST
100% – 100% – 80% – … – … – 70% – 60% – 50% – 40%
100 – 50 – 136 – … – … – 21 – 18 – 50 – 44 = 419
200 – 100 – 144 – … – … – 35 – 30 – 75 – 60 = 644
6% – 6% – 9% – -50% – … – 2% – 2% – 6% -25%= -44%
65% meter for 145 more damage 200 more stun and a KD instead of a +2frame adv.

ji.HP – cls.HP xx H.RCF xx FAC xx FDC – cr.LP – cr.mp – EX.ST
100% – 100% – 80% – … – … – 70% – 60% – 50%
100 – 50 – 136 – … – … – 21 – 42 – 90 = 439
200 – 100 – 144 – … – … – 35 – 60 – 125 = 664
6% – 6% – 9% – -50% – … – 2% – 4% – -25%= -48%
69% meter for 165 more damage 220 more stun and a KD instead of a +2frame adv.

free to anyone to consider that going for a RCF FADC combo a waste of meter, but in that case they have to admit about any EX FBA combo they can think of is also a waste of meter unless they absolutely need the untech KD.

Now if we consider the problem the other way round and admit that

It is woth it to spend an EX bar to finish a round with an empty EX.FBA or a cross up EX.SHC if the occasion arises

well then
it is also worth it to spend half a bar into a Bnb EX FBA jump in combo or an H.RCF FADC jump in combo.

But eventually that is just number crunching.

Back to the point.

Sometimes you connect H.RCF because you fucked up your exec, and the guy fucked something else.

or you connect a L.RCf because you used crouch crouch lp+lk xx L.RCf ( OS tech)

or you connected a EX RCF because the other guy threw one extra fireball and he shouldn’t have.

In those context you don’t actually aim for those combos from the beginning. Still they are hit confirm combos nonetheless and you DID hit confirm, just take advantage of it and score some damage now that it is garanteed.

It is about as retarded to not carry on with cr.mp xx EX FBA after an EX.RCF that connected that it is retarded to not carry on with a cr.mp xx EX FBA after a ji.hp – cr.lp that connected.

Could work on some standing opponents

EX RCF – cr.mp – H.ST has to be considered too

on some other

EX RCF – fst.lp xx H.ST could do

On a crouching whoever, nothing will but cr.mp EX FBA most probably, and even that may whiff on a fair deal of people.

.

I am not sure a FAC has crumplling properties before level 3. As far as I can remember noone has ever landed a crumple on me out of any combo with anyone.

Even than that is a 29 startup, RCF used to yield 27 block stun and give +2, now that it gives +4 it could be that it causes 29 blockstun, it could also be than it has only 20 recovery instead of 22.


#10

@Claw Strike
thanks for providing me with vid! thats pretty sick…gonna do that next time i play AE

@Ajunta
very very nice and thorough analysis.

I can’t agree more with what you say about the meter spending and how its not a “waste”.

honestly, i just do whatever man. I’d much rather be stylin’ than to do whats optimal for balance of dmg output and meter gain and such. In other words, I don’t really care as long as I can pull off a sick combo, even at the expense of some damage or meter gain.

Guess in pedo’s view i am “retarded”. hahahahaaa


#11

In SF4 and SSF4 counter hit RCF, provided the last hit was the counter hit, nets you +4. so you can link cr.mp, gives you 2 frames for FADC, or gives you 1 frame to do Lv.2 FA crumple.

@Evilherms

Options > All


#12

in fact it is even +5 on a counterhit, and up to +8 on a meaty counter hit.

And yeah you are right I remember a MAJ combo video where he does RCF xx FA2 xx FDC air grab.

But you can do ultra 1 too on a crumple.

A counter hit or a meaty ex.rcf is very unlikely though, and potentially no easier to combo into a level2 FA than its vanilla/super counterpart.
L.RCF is the only thing that regularly counter hits, and/or land meaty.

In vanilla would be ( gotta check the scaling on the ultra though could be 70%)

lets compare
ch/m.RCF2 – st.HK
125% – 100%
113 – 110 = 223
125 – 200 = 325
5% – 8% = +13%

with
ch/m.RCF2 xx FA2 xx RDC – ULTRA
125% – … – 80% – … – 60%
113 – … – 64 – … – 270(170) = 447(347)
125 – … – 80 – … – 0 = 205
5% – -50% – 4% – … – 0 = -41%

54% meter for +224(+124) and -120 stun and a knockdown, with a fully charged ultra it is a no brainer you are probably about to die so yeah seize your chance for the comeback.

basic subject
EX.RCF – cr.mp – EX.FBJ – EX.ID
100% – 100% – 80% – 70%
170 – 70 – 40 – 105 = 385
180 – 100 – 40 – 105 = 425
-25% – 4% – -25% – 0 = -46%
25% for 145 more damage and 145 more stun and an knockdown

As you can see with a non fully charged ultra it is not really what we could call optimal use of your meter, well no better than EX.RCF – cr.mp – EX.FBJ – EX.ID anyways.

@Evilherm
Well, as far as planning goes I tend to lean toward pedo mindshape,

I am the kind of guy who finishes a round with cls.HP – cr.HP instead of an ultra if the opportunity arises , couldn’t careless that it is not flashy or stylish gives me +14for the next round.


#13

speaking of which, i should post those meaty LP.RCF set ups.