Or is it because of how rare these occasions are? I’ve noticed from playing a few giefs and thawks that command grabs seem to work at further distances if the other guy’s limbs is close enough even if they aren’t in the regular grappling range. like for instance you can grab a character from a farther distance if they use an attack that goes pretty far.
Does this apply to stretched limbs? Hugo’s bad matchup stems from dhal’s fireball heavy punch option, but dhalsim also has trouble when hugo gets about 4 inches his way.
I’ve noticed that hugo’s heavy punch hits from any distance, the dhalsims figure this out as well and change up how they approach the situation, as do I.
In general sim’s limbs can keep hugo at bay if there is enough distance.
Is this matchup due to rarity or is this the general consensus? Dhalsim’s can keep grapplers at bay, but at risk since his limbs aren’t sf2 limbs and can be struck mid animation.
There are few dhalsims who use the correct moves as well, some never teleport, which is bad if a grappler likes to mash reversals 24/7.