Hello fighting game fellows,
Yesterday my custom made arcade stick arrived, and I got it made with the select (back) button on the left of the jab button so I could b-link 1 frame links in Ibuki’s tsumuji loop. I noticed immediately that my consistency on nailing the combo improved, but not as much as I expected, and proceeded to check my inputs on the training mode section.
To my surprise, I notice that I could pull b-links and p-links only 60-80% of the time, no matter how much I tried to press the buttons consistently. Sometimes the p-linking buttons sound were practically identical and the game would register separate inputs.
My new arcade stick has a ps360+ with lastest firmware, but just to make sure I tested it with a fried’s Madcatz SF4 regular edition modded with Sanwa buttons, and I couldn’t pull p-links consistently more than 80% of the time… It seemed a little better than my new arcade though.
What could be the cause of this? Bad execution? Game engine? PCB issues?
Sorry about the long post, but I’m a little annoyed that I invested so much time and money on a custom arcade stick just to discover that b-linking could be a mechanic that’s not supposed to improve leniency 100% of the time. Maybe that’s why Chris G doesn’t use p-linking at all.
Picture of my stick:
Sorry about any grammar errors. English is not my native language.