The super armor of Juggernaut really eludes me. Sometimes the super armor passes some stuffs and sometimes it doesn’t. So how does it work?
Example? If I recall, the headcrush super (fireball PP) cannot hit an assist like Doom antiair, but the half circle forward HP(forgot the name of the move… sorry) can!!
So what’s up with that? What can Juggernaut go through and how?
For example, can you hit Capcom assist when he does his antiair or do you get hurt first and send spinning in the air? How about Sentinel drone or super? Can Juggernaut pass them?