So the way I understand it if you do a command grab (specifically Zangief’s 2f SPD) through [S]a blockstring[/S] an attack string/frame trap with a 1f gap [edit: the 1f gap I was referring to is actually known as a 2f gap, sorry] then both the grab and attack will become active on the same frame. What has priority: normals/specials or command grabs? And is there any difference between regular grabs and command grabs concerning priority? You also encounter this scenario on wake-up. If you do a ‘reversal’ 3 frame jab on wake-up and your opponent grabs you on the 3rd frame (2 frames grab invincibility after wake-up) then both attacks become active on the same frame.
I guess the question has more practical applications towards [S]blockstrings[/S] attack strings and whether or not it is safe to use a 1-frame gap [S]blockstring[/S] attack string on a grappler. Still I’d like to fully understand the base mechanics at work.
-Throws will always beat a normal in a trade. Cmd throw=cmd throw and cmd throw=regular throw, outcome is random in either situation.*
-Here’s a correct example of an attack string (frame trap) with a 2f gap: start with a cr.lp that’s +4 on block and then a cr.mp with a 6f startup.**
-In order to successfully frame trap a 2f SPD (non-EX) you have to use one with a 1f gap such as Cammy’s cr.lp (+3 on block) into st.hp (4f startup).
-Zangief’s 2f SPD has 1f of startup and becomes active on the 2nd frame.***
*for video example scroll to post# 22
**example on post# 45