[Aug 4, 2012] Family Fun Arcade Biweekly & Monthly Series (Granada Hills, CA)


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Family Fun Arcade and The Mix-Up presents the FFA Tournament Series featuring Biweekly and Monthly tournaments! We will host biweekly tournaments every Saturday and monthly tournaments on Sunday. That’s a tournament every weekend! Come on down and get some games in with some of the best players in the valley (and surrounding LA county!)

Location: Family Fun Arcade, 10363 Balboa Blvd, Granada Hills, CA
Phone: (818) 360-0419
Fees: $8 per person ($5 pot, $3 house)*
**If you enter in another tournament you do not have to pay the extra $3 house fee, just the pot! **

FFA Biweekly Series featuring UMVC3/Skullgirls/MVC2! You will see these games featured every two weeks at FFA! Check below for the rules for each game!

UMVC3 Rules

[LIST]
[][LEFT]This is a Double-Elimination tournament, best 2 of 3 games per match. If you lost your first match, YOU ARE STILL IN.[/LEFT]
[
][LEFT]All characters (Shuma Gorath and Jill Valentine included) are legal.[/LEFT]
[][LEFT]Games are 2/3 rounds, 99 Timer.[/LEFT]
[
][LEFT]Winning player must keep the same characters within the same match (but may switch order). Opponent may counter-pick.[/LEFT]
[][LEFT]Double-blind character selection available upon request for the first game per match.[/LEFT]
[
][LEFT]No restriction on infinite combos or characters. Glitches are allowed if they do not crash (soft-crash or hard-crash) the game.[/LEFT]
[][LEFT]Sudden Death: In the event of a tie, BOTH players will take a loss. If it comes down to the final match for both players, then a Sudden Death blind-pick single game will determine the outcome.[/LEFT]
[
][LEFT]Controller Failure: If you suspect your controller of malfunctioning, immediately raise your hands to halt the match. You may not retroactively call control failure after a round or match has finished. This will be penalized as a Forfeiture if abused to gain an advantage in a match.[/LEFT]
[][LEFT]DQ/Forfeiture: If you cause interference during a match (due to pausing or physical distraction), you are subject to forfeiture of the round (Exception: We might overlook this if done in the middle of a static super animation). If it is deemed intentional, you may be subject to a two-round forfeiture or outright disqualification.[/LEFT]
[
][LEFT]Cover-My-Ass-Clause: In case of a dispute that is covered by this ruleset, final decision will be made by a judge. In the case of an event not covered by this ruleset, all decisions made by judges are final.[/LEFT]
[/LIST]

[LEFT]Skullgirls Rules [/LEFT]

[LIST]
[]This is a Double-Elimination tournament, best 2 of 3 games per match. If you lost your first match, YOU ARE STILL IN.
[
]All characters are legal.
[]Games are 2/3 rounds (for 1v1 matches), 99 Timer.
[
]Players may choose 1, 2, or 3 characters.
[]Winning player must keep the same characters within the same match (but may switch order and assists). Opponent may counter-pick.
[
]Double-blind character selection available upon request for the first game per match.
[]No restriction on infinite combos or characters. Glitches are allowed if they do not crash (soft-crash or hard-crash) the game.
[
]Sudden Death: In the event of a tie, BOTH players will take a loss. If it comes down to the final match for both players, then a Sudden Death blind-pick single game will determine the outcome.
[]Controller Failure: If you suspect your controller of malfunctioning, immediately raise your hands to halt the match. You may not retroactively call control failure after a round or match has finished. This will be penalized as a Forfeiture if abused to gain an advantage in a match.
[
]DQ/Forfeiture: If you cause interference during a match (due to pausing or physical distraction), you are subject to forfeiture of the round (Exception: We might overlook this if done in the middle of a static super animation). If it is deemed intentional, you may be subject to a two-round forfeiture or outright disqualification.
[*]-Cover-My-Ass-Clause: In case of a dispute that is covered by this ruleset, final decision will be made by a judge. In the case of an event not covered by this ruleset, all decisions made by judges are final.
[/LIST]
FFA Monthly Special with VF5FS and Tekken 6! Read the rules below for the games featured.

VF5FS

[LIST]
[]Default timer is 45 seconds
[
]Default health is set to 240
[]Matches are best out of 3 of 5 rounds
[
]Loser can change character and/or pick a random stage, cannot directly pick a stage of choice.
[]Only banned character is Dural
[
]Double-blind character selection available upon request for the first game per match.
[]No restriction on infinite combos or characters. Glitches are allowed if they do not crash (soft-crash or hard-crash) the game.
[
]Sudden Death: In the event of a tie, BOTH players will take a loss. If it comes down to the final match for both players, then a Sudden Death blind-pick single game will determine the outcome.
[]Controller Failure: If you suspect your controller of malfunctioning, immediately raise your hands to halt the match. You may not retroactively call control failure after a round or match has finished. This will be penalized as a Forfeiture if abused to gain an advantage in a match.
[
]DQ/Forfeiture: If you cause interference during a match (due to pausing or physical distraction), you are subject to forfeiture of the round (Exception: We might overlook this if done in the middle of a static super animation). If it is deemed intentional, you may be subject to a two-round forfeiture or outright disqualification.
[*]Cover-My-Ass-Clause: In case of a dispute that is covered by this ruleset, final decision will be made by a judge. In the case of an event not covered by this ruleset, all decisions made by judges are final.
[/LIST]

Tekken 6

[LIST]
[][LEFT]Each match is 3/5 Games[/LEFT]
[
][LEFT]One game is best 3/5, 60-second rounds.[/LEFT]
[][LEFT]Grand Finals is the best of 5 games.[/LEFT]
[
][LEFT]Random stage select will be used unless both players can agree on a stage.[/LEFT]
[][LEFT]Winner must select the same character, loser may switch[/LEFT]
[/LIST]
[LEFT][LIST]
[
]Sudden Death: In the event of a tie, BOTH players will take a loss. If it comes down to the final match for both players, then a Sudden Death blind-pick single game will determine the outcome.
[]Controller Failure: If you suspect your controller of malfunctioning, immediately raise your hands to halt the match. You may not retroactively call control failure after a round or match has finished. This will be penalized as a Forfeiture if abused to gain an advantage in a match.
[
]DQ/Forfeiture: If you cause interference during a match (due to pausing or physical distraction), you are subject to forfeiture of the round (Exception: We might overlook this if done in the middle of a static super animation). If it is deemed intentional, you may be subject to a two-round forfeiture or outright disqualification.
[*]Cover-My-Ass-Clause: In case of a dispute that is covered by this ruleset, final decision will be made by a judge. In the case of an event not covered by this ruleset, all decisions made by judges are final.
[/LIST]
[/LEFT]