SOUTH EAST BATTLES (SEB)
August 1-2, 2009
Waba Game Tournament Center
3585 Peachtree Industrial Blvd.
Duluth, GA 30096
This is an EMS and Waba Game event!
Hello everyone, it’s your friendly neighborhood tournament organizer here to present the next stage in the future of SE tournament scene! This time I have teamed up with Waba games to bring you guys a new tournament series called South East Battles or SEB for short. (SEB) will serve as the qualifier for future FR tournaments. Waba Games is a great lan center/anime shop/video game shop/table tennis spot/hiphop dance hall in the ATL and we have teamed up to bring you SEB! With a bunch of new games being released over the summer the fighting scene is changing over from the older games into the new games.
(SEB) will be that door to open the new games into the SE community. This will be a 2 day event and it will be a qualifier for the new games that will be at FR13. The 1st place winners will recieve a high seed at FR13 and they will get a free door entry and tournament entry for the game they win. 2nd place will get free entry for the tournament they placed 2nd and will recieve a high seed at FR13. ONLY the following games will have that offer:
VENUE ENTRY FEE = $20
Sign up’s starting at 10am:
Dates of games played and cost of each tournament entry:
Saturday August 1, 2009
2pm Start time
SuperSmash Brothers Brawl teams=$5 per team mate 1st-70%, 2nd-20%, 3rd-10%
SuperSmash Brothers Brawl=$10 1st-70%, 2nd-20%, 3rd-10%
Street Fighter Four=$10 1st-70%, 2nd-20%, 3rd-10%
KOF12=$10 1st-70%, 2nd-20%, 3rd-10%
BlazeBlu=$10 1st-70%, 2nd-20%, 3rd-10%
SC4=$10 1st-70%, 2nd-20%, 3rd-10%
Sunday August 2, 2009
SuperSmash Brothers Melee teams=$5 per team mate 1st-70%, 2nd-20%, 3rd-10%
SuperSmash Brothers Melee=$5 1st-70%, 2nd-20%, 3rd-10%
GGXX(AC)=$5 1st-70%, 2nd-20%, 3rd-10%
StreetFighter III 3rd strike= $5 1st-70%, 2nd-20%, 3rd-10%
MvC2=$5 1st-70%, 2nd-20%, 3rd-10%
KOF2k2um=$5 1st-70%, 2nd-20%, 3rd-10%
T5dr=$5 1st-70%, 2nd-20%, 3rd-10%
All CAPCOM and SNK games are Double Elim.–Best 2 out of 3
No matches will be floated beyond the ***top 16 ***unless both parties agree with the ruling!
Players must conduct themselves in a reasonable manner. Permanent ejection of a player from the tournament is at the staff’s discretion. Any sign of cheating will also result in forfeit of the game. Any intentional forfeiting or conspiring to manipulate the brackets will result in ejection and possible suspension from future tournaments.
On all console tournament games:
This is a (B.Y.O.C. = Bring Your Own Controller/converter or Joystick) tournament for all of the console games. You are responsible for your equipment and we will not supply anyone with a controller or converter at this tournament for any console tournament. You might beable to rent a controller from waba games to use during the tournament, but you’ll have to ask that question when you get here.
If you hit the start button or a malfunction in your equipment happens during a match that makes the game pauses or resets during a tournament match get the head judge in charge of running that tournament to decide what will happen next for that match. Replays are automatic if it’s at the beginning of the match and you have played 5-10 seconds in the game with no one having an advantage in the match. It’s not my problem if “YOUR STICK” malfunction’s during a tournament. I WILL BE THE FINAL SAY ON ANY PROBLEMS THAT MY TOURNAMENT JUDGES CAN’T RESOLVE!
I have had alot of email’s about “button shouldering/mapping” in certain genre of games. I don’t believe in them due to me growing up playing 2d fighters in the arcade’s. I want to keep the tournaments as close to arcade perfect as I can, so I came up with this solution:
“Button shouldering” will [COLOR=“Green”]“NOT”[/COLOR] be allowed in the following games:
***All capcom 2d fighters, and all snk fighters ***
(THAT MEANS IF YOU RESET YOUR BUTTONS YOU MUST PUT THE DEFAULT MULTI-BUTTONS ON BLANK or no function!!!) So that mean you won’t have your 3xkick button, or 3xpunch button. This applies to snk games also. Any default presets that are “NOT” like the arcade set up are “not allowed”. If you don’t have a 3x punch or kick button in the arcade then you won’t use it during the tournament! We are trying to make it as close to arcade type tournament as possible and NO button mapping is the traditional way to play capcom and snk games IMO. I don’t care where you put them on your controler/joystick but you should only have the following buttons input’s for the following games:
Capcom games that are on consoles will have only ***6 button inputs ***allowed on your controller/joystick and they are:
1. Jab punch=light punch
2. Strong punch=medium punch
3. Fierce punch=hard punch
4. Short kick=light kick
5. forward kick=medium kick
6. roundhouse kick=hard punch
This goes for the following games:
Street Fighter Four
Street Fighter III 3rd strike
SNK-Playmore games on console inputs that are allowed:
1. Light punch
2. Heavy punch
3. Light kick
4. Heavy kick
This goes for the following games:
“Button Shouldering/mapping” "Will" be allowed for SC4.
Tournament game list:
Game version: (Xbox 360) supplied by waba games.
Winner keeps the same character. The loser can choose a new character.
All characters are tournament legal!
Marvel vs Capcom 2
Game version: US Dreamcast or ps3 if it’s out.
You may not use any glitch that prevent the game from being played. This includes game freezing, game resetting, player freezing, etc.
Deadbody infinites are allowed to gain a positional advantage, but not to delay the game.
Button switching during the loading screen is allowed (e.g. Holding ASSIST 1 to switch your first assist with the point).
You may not use the same character twice on one team.
Winner keeps the same team, while the loser can switch teams.
Street Fighter III: 3rd Strike
Game Version: PS2 SF anny collection
Winning player must keep the same character, but can change super art’s. The losing player can choose a new character.
Gill is banned in tournament play shawty!
The in-game judgment feature "WILL NOT" determine the outcome of draw games. You will have to play another 2/3 match to determine a “TRUE” winner!
***Guilty Gear AC Singles ***
PS2 - American GGXX:AC copy (All bugs removed)
No ex, gold, shadow, or any other alternate characters allowed.
Button mapping for RC, Burst etc allowed.
Winner keeps the same character and the losers can change characters.
game version: PS2
Winner keeps the same team and same order of the characters. Loser can change the entire team and order.
The entire Boss Row is Banned, EX characters are tournament legal.
Game version: PS3
Winner keeps the same team and same the order of the characters. Loser can change the entire team and order of the characters. Raiden’s Handcuff glitch is banned! All characters are tournament legal.
Game version: PS3
Soul Calibur 4
Game version : PS3
Standard Tournament Rules
NO Bonus Chars Allowed
No Custom Chars
Random Stage Select ONLY
Winner keeps the same character. The loser can choose a new character.
Buttom Mapping Allowed
Camera altering glitches banned
Console exclusive characters and AGOL BANNED!!
Super Smash Brothers Brawl "Regular brawl"
Super Smash Brothers Brawl "Regular Brawl"
Game version : Nintindo Wii
General Tournament Rules
Double Elimination Bracket Best 2 out of 3 matches
Winners Finals= 3/5 matches
Losers Final= 3/5
Grand Finals=3/5, the player from the losers must win 2 sets of 3/5
***3 Stock, 8 MINUTE TIME LIMIT for singles ***
All items OFF (including Smash Balls)
Doubles Team Attack is ON, LIFE stealing is allowed.
BYOC: (BRING. YOUR. OWN. CONTROLLER.) NO WIIMOTES OR CLASSIC CONTROLLERS!!! Gamecube controllers only!!!
All decisions made by tournament officials are final.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. Tournament staff may randomly inspect any controller at their discretion. If you are caught using a banned controller you will be immediately disqualified from the tournament.
Battlefield, Final Destination, Smashville, Yoshi’s Island
Brinstar, Castle Siege, Delfino, Frigate Orpheon, Lylat Cruise, Halberd, Pokmon Stadium 1
75m, Big Blue, Bridge of Eldin, Corneria, Distant Planet, Flat Zone 2, Green Hill Zone, Hanenbow, Hyrule Temple, Jungle Japes, Luigi’s Mansion, Mario Bros., Mushroomy Kingdom I, Mushroomy Kingdom II, New Pork City, Norfair, Pictochat, Pirate Ship, Rainbow Cruise, Rumble Falls, Shadow Moses, Spear Pillar, The Summit, Wario Ware, Green Greens, Mario Circuit, Onett, Pokmon Stadium 2, Port Town Aero Dive, Skyworld, Yoshi’s Island (Pipes)
At the beginning of a set, each player may strike 2 stages from the available 11. Of these, only 1 can be from the 4 Neutrals listed above. You may however choose to strike 2 counterpick stages.
1st match, characters are chosen with double blind picks. After that, advanced slob picks- Loser of 1st match pick stages, the winner of the 1st match picks character, then loser of 1st match picks character. Continue this as necessary until the set reaches completion. Standard sets are best of 3, finals or semi-fianls are left to the discretion of the tournament host, although best of 5 is recommended for time constraints.
All forms of stalling are banned. Stalling- The act of deliberately avoiding any and all conflict so that one may make the game unplayable. This includes MK infinite cape, excessive edge stalling, or any form of stalling under the stage (DK spin, sonic charge B, snake infinite down B teching, etc).
Any suicide KOs on the final stock resulting in sudden death will result in a loss for the user of this tactic. If it would be a suicide KO and the match screen shows a decisive winner, go with that instead. A Bowsercide final KO results in a win for the Bowser player.
If the timer runs out, the victor is determined first by stock and then by percentage. In the event of a sudden death, both players are to suicide IMMEDIATELY. No fighting with bombs @ 300. At the results screen, regardless of what the screen says, the player with the higher DAMAGE TAKEN is the loser. No exceptions. In the result of a tie, the match will be discarded and played over, same characters and stage. For teams, if this should ever happen, add the damage taken instead for both teams.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Super Smash Brothers Melee
Wii or gamecube
?8 minute time limit
?Ties broken by lives, then %
?First stage agreed upon or random
?Dave?s Stupid Rule (DSR): No stage may be used twice in a single set if the counter-picking player has already won on that stage.
?Double Blind character pick can be called at anytime.
?Stage Knock Out: Each person may choose one stage to be disabled for the entire set, it must be chosen at the beginning of the set, after initial characters are chosen.
?Advanced Slob Picks: Loser may choose the next stage or select to go random. The winner may then change their character, followed by the loser.
?Bring your own controller
?Controller Mods, Glitches (IC Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
?Team Attack will be ON
?Life stealing allowed
? Wobbling is BANNED
The Mages DQ Rule is applicable when a player is late for a match and it goes as follows:
2 Minutes Late ? Warning
4 Minutes Late ? Loss of first match of set
6 Minutes Late ? Loss of set
- Singles Stages on random ? Final Destination, Dream Land 64, Fountain of Dreams, Battlefield, Yoshi?s Story And Pokemon Stadium.
- Singles Stages Banned - Hyrule Temple, Yoshi 64, Fourside, Icicle Mountain, Flatzone, Venom, Brinstar Depths, Big Blue, Great Bay, Onnett, Princess Peach’s Castle, Great bay, Yoshi’s island (pipes), Mushroom Kingdom 1/2
All other levels open for counter picks.
If you are playing in multiple games you need to notify a organizer when you are about to play in another game, so they can skip your match on the brackets and come back to you after you completed the other tournament match.
Also once the tournament starts you are responsible for knowing when your next match will come up. If you have to go for a food or bathroom break, then “PLEASE” notify the judge at your station or “me” that you will be gone for a few minutes. The judge should beable to tell you when your next game will be and how long you have before your next match up. Act like you have been to a tournament before people and everything will run smoothly.
If anyone is willing to bring a tv+system I WILL PAY for your badge! You can never have too many tv’s+systems imo at a console tournament! Make sure they aren’t TV’s with lag. You maybe use to playing on them, but if they have lag I can’t use them due to everyone will complain playing on them! We will test them out before we give you the badge. Also they must be atleast a 19" tv with system and game to qualify for a badge. Let’s kick this new series off with a bang! I hope to see everyone here
The main reason tournament staple games like T5DR, GGXXac, 3S, and MvC2 are going down to $5 is because those games are getting kinda old and I didn’t know if people were going to MOVE on and not really play them anymore. I wanted the focus to be on the new games at SEB and with the lowwer price on the old joints that may get others to enter the tournament that normally wouldn’t if it was at $10. We are in a resession, so I don’t want to price people out of having a chance to play. We had our lowest turnout’s in 4 years at FR12 for MvC2 and 3S and I want to see if those games are really dead or if the price change is needed to continue having them at a major!