after playing Balrog online today my current train of thought is he’s basically the same as always. The overhead changes are a nerf imo. It’s still slow, nobody is getting hit by that shit. The only benefit is if they block you’re right next to them and can try to grab, but this only worked because it’s the first week.
The Ultra straight ender did come in handy when I dash ultra’s a sagat fireball, but I feel like this is more of a fix than a buff.
Honestly I’m pretty disappointed with him right now. RFC isn’t going to be a big part of his game, delayed wakeup helps in some matchups, but it also makes what little mixups he had even worse. U2 still useless.
I’m not sure about his matchups with the new characters yet but I feel like the Hugo matchup is strange. One on hand he’s huge and it’s easy to just do safe dash punches and keep distance like against gief, but he also has a ton of stuff to destroy balrog, like armored s.hp and splash mixups.
If you’re a longtime Balrog player, good news is he’s still a decent character and you’ll be able to jump right in. Bad news is he still has the same problems as before, no way to open people up or make a comeback, bad wakeup options, etc.