Sorry if I’m touching on old ground here, it’s been a while since I was in here, but I just noticed that this is actually possible. The last I remember was people taking about it, theorising and kind of saying they noticed it happen, but I don’t remember anything solid on it.
Anyway, what I noticed was that the time that it takes for Baroque to deactivate isn’t always consistant with the recovery of the opponent. I always assumed that if you pull out a move too late after a BRQ and the game recognises that it didn’t combo, it shut of the red life percentage and you stopped glowing. Well, this isn’t totally true.
I was messing around with Doronjo before and accidentally misstimed my combo, but I noticed that the reset version actually done more damage than it normally would, meaning the option to retain red life damage is actually possible. This was the combo and the numbers, the (useless) reset is 2B after the BRQ and is timed later to create the effect.
IAD-C > 2B > 5C > 623A/C > BRQ > 2B > 5C > 2C > 214A/C > 66 > A > B > C
IAD-C > 2B > 5C > 623A/C > BRQ > pause > 2B > 5C > 2C > 214A/C > 66 > A > B > C
6320 + 24602 = 30922
Again, sorry if this has already been discussed, but I didn’t notice any threads on it. I was wondering how this could be better apllied to gameplay, it clearly shows promise, characters with standing overheads might benefit from it quite well…