Hello there. So, I’ve played fighting games on and off since probably 1998. Never been a tourney player, likely never will be, but still. I’d like to be a bit more passable than I am at the moment, since I’m kinda bloody awful. Before I get to the questions I have, I figure it’s worth mentioning that I’m currently playing Ult Marvel vs Capcom 3, Tekken 6 and Skullgirls … I fiddle with MUGEN some too … not sure if the UFC games count since the mechanics and style are so far off a regular fighting game.
-I do find myself going on these stretches where I’ve tried a couple of weird techniques to get better … watching only my character, watching only the opposing character, trying to win fights using only one or two strikes/techniques, trying to intercept/counter everything … probably silly but, I do try. Call it ADD but I never stick with it. Should I? Can I learn or develop in any way playing like that?
-Me being an introvert/loner/whatever, I play alone alot, which means playing against the AI. Once I get around/past medium difficulties though, I usually get my ass kicked. Is this something I should really be worried about? Is it a mark against me as a player? Or can you not really be truly good unless you can deal with the AI, even at the highest difficulty?
-Sometimes, I find myself just walking face first into everything the opposition does. Not trying to, just, I can’t get anything opened up and get offense going, because I just get cut off at every instance. What is causing that? Bad job reading oppositions movements/offence/defense? Poor timing?
-Kinda similar to above … what do you do when your opponent is on a total roll, blasting away, negating your defense, juggling you? I don’t mean in general, I mean in that moment. Basically, how do you get out of a bad situation, maybe not to go back on offense, but at least get back to neutral.
-The timing. This drives me nuts. There’s alot of things in fighting games that revolve around timing, sometimes weird/precise timing that my mind/hands just refuse to wrap themselves around. The kind of timing for high end combos, specific movement/footwork, landing precise counters … is that a gift, or is it truly possible for anyone? I ask because sometimes I see basic combos in tutorials/etc that I absolutely cannot pull off (which usually leads to a thrown/broken controller).
-Again with the ADD … I tend to jump between characters alot, simply to try all the different styles and moves and see what clicks and attracts me. Is this a bad thing? How important is totally mastering a main?
Apologies for any headaches caused if these questions are stupid, but these are the things I worry about most …