For some reason, certain (casual or competitive) fighting game players seem to automatically think that the big or “fat” characters are terrible.
I encounter people like this in every fighting game I play. In Tekken 6, I was trying to learn Bob after being inspired by NYC Fab, and one guy goes “why the hell are you picking Bob? he sucks!” and I was like “why does he suck?”. His reply was “look at him!” and then everyone starts laughing at me. Motivated to prove him wrong of course, I beat his Hwoarang several times in a row, and he blamed every match on flukes, stuff not working, etc. He even said the wins “aren’t that impressive because he wasn’t trying that hard” (lol).
Strangely enough, this wasn’t the first time that has happened. Similar things have happened in Melee/Brawl (Jigglypuff/King Dedede, respectively), Soul Calibur (Nightmare/Astaroth), and Street Fighter (Zangief, E.Honda).
I don’t get it. Why do people look at fat characters and think they suck? It’s a video game…the character models are just that, models. The programmers have the freedom to code movements and actions to be as fast or as slow as they desire, and just because a character is “fat” doesn’t mean they have disadvantages in battle compared to skinny characters. I mean, I can understand betting against a 700-pound man beating a 100-pound guy in a footrace in real life, but why on earth would anyone judge a video game character based on their “fat-ness”?