This is gonna be long, but fans of Devil’s Reverse shouldn’t mind…
Earlier in this thread I had posted some rudimentary questions about the Devils Reverse (DR for typing ease). Since then I’ve been playing and practicing and reading and watching now I feel my use of DR has matured and improved.
However… my new experiences have brought about some new questions. Hopefully this can spark some discussion about how you guys are utilizing this bad ass move, and how top players are utilizing it (for anyone who knows to explain… Chen? Zass? nohoho? NKI? [Hey NKI, someone seemingly reliable once told me Bison was your 2ndary after Chun… if that’s true why aren’t you all over this thread? He said you were really good with the crusher-in-the-corner-corpse-hop-crossover…say that 3 times fast] ).
One thing I noticed is that the strength of the punch button seems to dictate(no pun intended) the height of the initial flight. Unless this was some other variable at work and the buttons I used were coincidental. But it seemed to be so. it seems to me that the high one might be prefered when flying across the screen safely, but the lower one might be good for a (relatively) quick crossup. But then maybe hes too vulnerable close to the ground? This discovery has made me once again clueless about the DR, and I’m never sure which button to use. I think I had been using strong before when I didn’t know it mattered, just for ease.
Now my DR-noob approach has pretty much been to:
a.) do the up-torward version after a fireball or triple strong juggle (as the YBH tech’s said to do) or any other time I have the oppurtunity to try a crossup. Sometimes it seems to work beautifully, and other times it seems to fly me too far back towards my original direction and either un-crosses up or sometimes outright whiffs. Sometimes I’ll also intentionally do this, pulling back, as a fake.
or b.) do the up-back one to build meter and make it look like I’m gonna fly around and do something. But the more I DR, the less use I see for this up-back version, especially in light of everyone saying Bison wants to advance.
So I guess, in a nutshell, I’m looking for anyone to explain specifically any of their more effective setups and/or attack tactics, or those of top Dictaster players. Which button are you/they using? Upback, upfwd, up? How far in that direction do you/they go before hitting P if at all? Then where are you/they ideally guiding him?
I feel pretty strong in my use of the Head Stomp, so when that discussion rolls around I’d be happy to contribute some of my “and you are…?”-level tricks with it, but when it comes to DR, I now love it and see it’s importance. But now that I know a lot more about it, I’m a whole new special kind of clueless.