Shinvega… you said you find the devils reverse to be more useful than the head stomp. How so? I’m not doubting you, but at this point it feels to me like the stomp is far more useful, i was wondering what you’re doing with the reverse to make it not only AS useful as the stomp, but even more so?
Another question is about the headstomp… here is the pattern Ive seen used against me with the stomp… I was wondering how this is done so I can use it vs others: They fly at me and stomp, then the followup punch crosses over and hits from the other side. Ive even seen it where after the air punch, they land on the OTHER SIDE yet again! If that’s possible to do intentionally I’d like to know how. Tho most important is being able to cross over with the followup punch without whiffing and getting smacked when I land.
And I guess while Im posting about Bison, I’ll ask: with the fierce crusher, when it’s blocked, someone gets to throw after it’s over. Seems to go both ways. Should one side get the throw consistantly with the correct timing? or is it a matter of the engine picking a random winner in the event of a tie(which it does)? I just need to know if this situation is a weapon, or something to be avoided.