Bison’s teleport and Akuma’s teleport are peformed with the same command. Also both variations of the two send them the same distance in relation to one another. But as I used both while fighting live competition I noticed that my opponents would react differently with respect to the kind of teleport used. It seems much easier to punish Bison’s Warp over Akuma’s. Does this have anything to do with the fact that Bison vanishes from the screen momentarily while Akuma stays visible? And if that true, shouldn’t it be the other way around?
Maybe I’m getting too much into this but does anyone here have any knowledge on how much these two teleportations differ and how it affects gameplay?