Blanka newbie needing help

blanka

#1

As the title said i’m a blanka newbie, been reading the combo thread and I’ve been trying to pull of those cross-ups and such and I don’t think I’m doing them right, i am really confused with that threads combos, like the MK. Is the MK supposed to be the 2knees Blanka does to his enemy?

For example, the first cross-up on the list:
MK >> Rock Crusher XX Forward + LK+MK+HK

Is that MK supposed to be the knees? I am really confused… because if it is the knees then I don’t think I’m doing it right, unless the moves aren’t supposed to connect rapidly and well… When i try pulling this one off in specific, I knee the enemy twice and this moves mi back making rock crusher impossible unless I walk up again, also is the XX(cancel) supposed to be done by using the forward+LM+MK+HK?

I think i need assistance in understanding the combo thread. May someone point out what I’m doing wrong? or explain how the combos posted work or something?


#2

I’m FAR from an expert–or even an average player for that matter–but I THINK it means to jump at your opponent using the medium kick in the air (not the knees). Also, I think cross-ups are basically jumping JUST over your opponent, so the MK would be as you jump right over whoever you’re facing.

Someone correct me if I’m wrong because I very well may be.


#3

…exactly what he said. 220 damage-cross up MK >> s.MP >> s.HK That one means jump over their head and kick them with a medium kick on the back of their head, as soon as you land do a standing medium punch, then a standing hard kick.


#4

Read this sonichurricane.com

And go poke around in the newbie forum. Crossups aren’t a blanka thing, they are a fighting game thing.


#5

thanks. Also one thing… how do i keep the blanka ball special charged up all the time? I see players in videos comboing and using them inside of combo’s. Do they always hold back (direction) while attacking?


#6

just hold back :slight_smile:

when you crouch, hold down back… to charge… always charge :slight_smile:

when you jump forward… hold back :slight_smile:

all charge characters work this way… guile, honda, blanka…etc…

Learn this…

Jumping Hard Kick, Crouching Medium Kick, Cancel into Beast Roll, Cancel into Ground Shave Roll (Super).

Or this:
Jumping Medium Kick, Crouching Medium Kick, ULTRA1

You have to start HOLDING BACK ASAP you execute jump… to charge for “balls” :slight_smile:


#7

Mofo - any advice on cancelling into the beast roll and cancelling into the super? I have tried repeatedly and just cannot get it for the life of me. I don’t know if I am too slow or what. Thanks in advance :slight_smile: