Blanka question


#1

I made this post in the Blanka thread, but I don’t suppose anyone even looks at it…

I was playing around in training mode with RCs yesterday, seeing if I can do it on the PS2 Classic PS3 version…
And I noticed something.

You can input

:lp:+:lk:
:mk:+:hk:

You don’t need to input the LK again, as the negative edge off of the LK is buffered long enough for the input. or at least… that’s what I assume.

Anyone know why this works? Or if my theory about the negative edge is what makes it work? Holding 3 kicks down and releasing doesn’t cause the hop…


#2

Seems to be caused by the negative edge of the LK, IMHO. There are a lot of “soft” shortcuts in the engine to allow things like this.


#3

That makes sense.
Works for Rolento too. Makes me happy


#4

thats how you are supposed to lol

citiofbrass was showing me this long time ago


#5

It’s because of the negative edge off the short kick. If you do that method fast enough you’re imitating the input of LP+LK ~ MK ~ HK.

Input priority covers the MK + HK input.
I always did the first method with my palm and it comes out as a ‘drumming’ method.