I’m sure there was some technical theory posted about this somewhere but I don’t remember which thread.
So I was messing around and noticed that some jumping attacks into grounded attacks are obviously true blockstrings, meaning even if you let of the stick or hold forward, you’ll continue blocking. Except that in some cases even though it’s true blockstring, you can actually press buttons/perform reversals. How does this work? Or is it just an re-recording emulator quirk?