Since Seth has some samples up on Capcom-Unity, it’s a good time to make this thread. Follow that link and you’ll find a message from Seth Killian about the guide. At the bottom, there are links to FULL CHAPTERS from the guide for Doctor Strange, Strider, Wolverine, and Ryu!
Before MvC3 Kamui and I did a bunch of fighting game guides for BradyGames, but for a long time we lacked time/resources/rights/whatever to do any given book all-the-way-right (shout-outs to mopreme, Mr. Wizard, and majestros, who also did books with Kamui, and old folks like Tragic who did books for BradyGames way back before then). Well, when MvC3 rolled our way, there was no way we weren’t trying to swing for the fences. MvC2 was the best ever, seriously. This series deserves this treatment.
We brought on two old friends (Buktooth and Cylus51) to make a more in-depth guide feasible. The goal was to give a serious introduction to the series to a new generation of players, and between hard work and then the universal support of a tough community to please (thanks, SRK!), I think we nailed it. Sure, patches changed a few things, but nothing severe. Overlook the pre-launch-date-rushed-combos (Kamui and Buktooth still give me guff about Spencer, deservedly) and the THC glitch and it still holds up.
Every author that worked on the original MvC3 guide returned to work on the UMvC3 guide. But with a bigger game and less time we couldn’t do it the same way, especially since it was obvious we’d redo all the old characters (lots of them could’ve been redone and improved from the first guide even without a new game, after all). So we added three other people from the community (Clockwork, Lord Hedonism, and amodf) to help us cross the finish line in time.
Everyone put in a tremendous amount of time to give you this UMvC3 brick-like supplement. Without any one person we wouldn’t have made it. But in particular I have to thank the staff in general at BradyGames for catering to our whims (we were sweating quite a bit wondering how to fit everything into 400 pages… then into 500 pages…), and Buktooth, who in addition being one of the guiding forces for content in both MvC3 books, also took on the thankless task of trying to keep a half-dozen fighting game players following something that looked vaguely like a schedule.
It’s looking like shipments are trickling out into the wild here and there, so keep a look out, and enjoy!