I don’t normally have training mode at my disposal. It’s his PS3, and he’s usually using it when I am.
Anywho, I had a few matches today. My god that man is good at blocking my mixups. So, I’m glad to say it worked, but not often. Training mode would’ve helped, but under most circumstances the opportunity for crossing up with Nem’s jump ins were unavailable. He plays Trish and Chris as his leads, and they often scoot back into the corner. Most of the time, I either only open him up by intercepting his air movement, shoutouts to j.M, or X-23 unblockable with Nem’s j.H. He up-backed a lot, so I was unable to do much as far as mixing up at the last minute. And sometimes he hit me with a quick jab or raw launcher. I did get him with it like 3 times, though, each led to death or close to it.
My verdict is that people aren’t going to let Nem jump in, and Nem will be pretty open between the jump and the end of the jump, when he actually throws out the j.L. I grant it’s a faster mixup than j.H, but it requires a lockdown assist, something I don’t have on my team.
Also, happy accident, while screwing up the timing, I reasoned that j.L doesn’t combo if it’s done too early, so use it early, why not, and when it hits, command throw that sucka. That worked okay, and I doubt that set-up is ever going to be timed incorrectly, it sort-of sets up itself. Careful of advancing guard, as always.
Mostly what I found out from this session of matches is that Haggar/Ryu is AWESOME. Thing is I wanna use MODOK on my third team. How is Ryu on anchor?