I’ve been trying to 100% SFIV Vanilla, doing the hard trials, and realized I need a lot more online reqs to do it. This may seem whiny to some, but I am truly seeking sound advice, though I realize this might also be troll bait.
I jumped online and played a semi-decent player I guess you’d say. This dude was doing focus attacks heavy, and sadly I was getting hit by a majority of them. I looked up armor breaking moves and there are few, IF ANY, that are ground based or can be used to negate a Lvl 2 or 3 FA. I tried to backdash on wake-up to avoid them (which I presume is character specific), and still got nailed.
This made me really contemplate this game and whether it’s broken or worth learning.
I have played FGs since 92, the inception, and while I never sought tournament level play, I did play at the Arcades a GREAT deal. I was never stellar, but I held my own.
I just got my 360 at X-Mas so I have not had much time with any of the newer FGs and implementing FAs into gameplay is something I haven’t focused on (pun not intended).
I feel like I am starting from scratch lately with SF, which is one of two games I played heavily throughout my life, the other being MK. It seems like it is too easy to exploit SFIV vanilla’s engine, to me at least.
Is it worth learning SFIV vanilla, seeing as AE is out and more balanced? OR is it more logical (no, I’m not Vulcan) to spend time learning AE?
Who knows when the OL life of SFIV vanilla will end. Thus achievements for online matches will be less possible. I know it’s not all about achievements and even less so (or more brutal) with a “broken” game.
On top of this, I have SC4 & 5, MK9 UMvC3 and SFxT to play and learn; thus my lengthy thread. Oh, I’m playing stick, I have always thought stick was better and being an arcade OG, I can no longer use a pad controller for most fighting games.