Why is Street Fighter terminology even more complicated than most strategy games’? For instance. “Shoryuken”, “Uppercut” “f.d.df” (arrows) and “DP” all refer to the same simple input. Not to mention confusing terms like jab, fierce and strong which do not even indicate what they’re referring to, and conflict with newer games. The SRK Glossary is a step in the right direction, but even that is full of contradictions and overcomplicated terms.
Street Fighter has an extremely steep learning curve as it is, and every section and thread on this forum has a ton of conflicting terminology. There should be thousands of new players joining the forum with the release of a new SF game, and there are only a handful who stay. Why? Because it takes hours of your time just to learn what the moves MEAN, let alone learn how to execute them in the game.
With that in mind, if there are three or four different ways to write a simple input, shouldn’t the one which is universally applicable always be used? By that I mean independent of game and character. I personally know a number of people who would have joined the Street Fighter community and learned to play the game, had the terminology not been so confusing.