… What the hell was that last post about?.. Thok thok bang kpow? …
Here’s the super basic KUGZ formula for learning shit.
JUMP INSTALLS: Play Slayer and set computer to “Counter-hit ON”. Do a j.HS against them, and as they bounce, wait until they’re just about chest level; now, tap slash once , and quickly tap UP and immediately slash again. Now, tap superjump kick -> slash -> kick -> slash. Normally, you only get ONE superjump, but since you just tapped up during a jump cancelable move, you have TWO superjumps now. So, superjump once more and finish the air combo.
WHITE BLOCK: Play random character and have Sol do c.K -> s.S -> s.S -> gunflame or something equally common. Try to jump out of it without white blocking. Now, during each blocked hit of the combo, tap back with move; sort’ve like just defend in CvS2. Now if you did it right, you’ll flash white. Do this on the last slash, and jump out of the fireball much sooner then you could’ve before.
(THE KUGZ OS METHOD)
OPTION SELECT: Random select, and pick another random character. Set computer to jump (you’ll need meter for this). Jump up at the opponent while holding back; once you get within airthrow range, put your middle finger on HS and your index on S; roll your fingers across the two so your character flashes green. If you are within range of the opponent to airthrow them, you will! If not, you just greenorb.
That’s all I got right now… if you have anymore questions, please ask.