Not sure if this is where this should go, but here we go.
Cancelling (in Street Fighter-esque games). I know what it is. By accident, I discovered how to perform one (ex. crouching punch into Hadouken). I even would say I mastered that specific cancel technique in some games. But one thing evades me: cancelling a punch/kick or special move into a super. I can only do it accidentally (a good start, huh?), but not on command. I try endlessly, but always end up performing an uncancel-able special move and no super at all. I need to know: what is the best technique for pulling one off? Timing, move choice, *anything…