Charge Question


#1

Getting into ssf4ae from marvel, and I want to use Chun-li or Guile. How do you know when you have a charge ready?


#2

You just have to learn the timing. Go into training mode and charge for different amounts of time until you hit the sweet spot, then you’ll know.


#3

Is the charge time the same for a character’s different moves, or does it vary? For example, is Chun-li’s SBK charge time different from her Kikoken or Ultra 1 time?


#4

From what I understand, every characters charge is around 1.5 to 2 seconds.


#5

From what I’ve heard, it takes 2 seconds to hold a charge (so 120 frames). Charges can be held while doing other moves, during a jumping, on knockdown, etc. Also, a down-back charge is the equivalent of a back and down charge. That means down-back forward will give you a sonic boom and down-back up can give you a flash kick.


#6

Hope this helps


#7

Charges are not 2 seconds, that number is probably from way back in SF2, before turbo edition.

Most charge moves take slightly less than 1 second to charge (55 frames to be exact). This is actually present in the character frame data for SF4.

As far as I know, the sole exception to the 55 frame charge time is Guile’s Sonic Boom. It was buffed in Super and can be activated after 50 frames.


#8

SFIV vega has several charge moves that store in 42 frame and some that take up to 60.