Interpol Technology is meant to serve as a place where intermediates, like myself, can communally learn the fundamentals through Chun-Li as well how to approach tackling the game as Chun-Li. Similar to the Ancient Aztechnology thread, which I created on the Necalli forums, it is not meant to derail either the [beginner](Chun Li Beginners Thread: Don’t Skip Leg Day thread or the more advanced [combo](Chun Li Combo Thread: Showing Off Her Kung Fu and [frame/tech](Chun Li Tech/Frame Data Thread: ICPO Cyber Security *3/7 Update* threads. I’ve realised that generally the information is either too simplistic i.e. “Which of Chun-Li’s buttons are good pokes?” or too technical/execution-focused i.e. “How much of a frame advantage do I get from toward + MP and what combos can be chained off of it for big damage and stun?”. We need a middle ground or rather a bridge between the two levels of conversation where situations that actually occur could be addressed.
I want to have conversations about actual situations that I’d face as Chun-Li and examine which buttons are either useful or harmful relative to them. I want to learn when NOT to use certain things without having to focus too deeply on how many active frames certain buttons have. I want to figure out when to use cr. MP versus when to use cr. MK. I want to learn what situations does Tsuitotsuken (toward/back + MP) work better than Tenkukyaku (back + HK). I want to examine when to activate her V-trigger versus when to hold.
There is a wealth of useful information which can be lost in the ‘complexity’ of advanced-level responses. Information which can be useless unless one has graduated beyond intermediate-level. This thread is for persons who want to use the full repertoire of Interpol’s Blue Jade to crack the case of Street Fighter V wide open.