I was messing around in Training.
I was there to figure out and get a good feel for at what range from ground and air opponents Dictator would get his close vs. his far normals.
And before I could really even get into that, I noticed something I really wasn’t aware of before:
Each of my close normals for Dictator trigger at different distances away from my opponent.
My standing.HK “close attack” came out pretty far away.
My standing.LK “close attack” required being closer to my opponent.
My standing.MK “close attack” required I be even closer to my opponent.
Just in case anyone wants to take a look at this themselves, Dictator standing attacks are easy to tell between close and far by looking at the angle of the leg that is planted on the ground.
Far standing kick attacks have the leg perpendicular (like STRAIGHT DOWN) to the ground.
Close standing kick attacks have the leg at an angle, with the bent leg pointing toward the opponent.
I know many characters have different throws that have different ranges, but this is the first I’ve heard of normal attack variation ranges.
I know character throw ranges are different against each opponent.
Are normal trigger distances different vs. each opponent too?