Hello friends and to the mods I hope this is in the correct place. I am going to make a 2d fighting game called Clowns vs Mimes. It’s going to take a long time but I aint in a rush and I need to make this into a reality before my head explode with all the ideas I have for it. The game will have a dozen or so fighters and will be powered by a 2d fighting game engine I licensed months ago. A few developers inspired me are Takase the developer of the les miserables 2d fighter “Arm Joe” and the former Capcomer Tomoaki Sugeno who created the kicka$$ Vanguard Princess. These guys made these games on their own which is pretty cool. My question is, I wanted to have a feature in the game that would make it highly replayable something that would make the user unable to put it down, something different that really hasn’t been in a 2d fighter before. But I can’t really come up with anything. Would anyone have any suggestions? Here is a few concepts just to show what I am planning…Thanks for reading!
Clown leader Payaso fighting Capcom’s Ryu (All rights of Ryu belong to Capcom)http://i119.photobucket.com/albums/o135/vega89191/SFcommission50_257124243_std.jpg