Final Patch notes:
c.MK: Has now an advantage of -1/-2-3 on hit/block (from -3/-6)
f.HK (Crack Kick): 15f start Up (from 14). [conflicting reports if it’s in or not]
f.HK (Crack Kick): Airborne from frame 8.
b.MP: Fixed a bug where you couldn’t get counter hit during start up
**Knife normals: **Increased juggle count (e.g. can air reset after Criminal Upper)
Zonk Knuckle: Can be Focus cancelled
LP Criminal Upper: On block now -4 (from-5)
**EX Criminal Upper: **Strike invulnerable until first active frame (trade into c.HP, U2 etc possible)
Ex Criminal Upper: Pushback on block reduced by half
**EX Criminal Upper:**Removed Throw-invincibility
Bad Stone: Can be released immediately upon charging instead of waiting for the next "charge level"
Knife Throw: Causes armor break
Special Cancable Normals now cancable by Knife Pickup
Super: Opponents won’t drop out prematurely anymore
Ultra 2: Increased range of the first pipe hit (will always connect after dust hit vs grounded)
Ultra 2: Damage decreased to 466 (from 506)
Backdash: Distance increased by 15%
Walkspeed increased slightly.