Especially in Super.
The problem is they mention how it’s like Vega but it’s nothing like Vega other than being a weapon you can lose. Vega with the claw is unequivocally better with the claw in everyway. There is simply no reason to ever NOT have the claw, plus it’s harder to lose and easier to get thanks to no pickup animation, doesn’t lose it in 1 hit, and Vega’s walk speed. Vega gives up nothing by picking up the claw and just gets improved. Cody’s knife is much more like Gen’s crane stance but can be lost by getting hit and requires you to go to the center of the stage to get it. It’s got several situationally useful normals but you give up more consistently useful and overall better moves in exchange for a situational stance change.
They keep talking about how they didn’t want him to be strong, it’s that kind of design decisions where they intentionally aim for something to be mediocre at best that resulted in only Adon and Ibuki being viable out of the 10 super characters. On top of that, every super character (except Cody and to a lesser extent Guy really) got a complete re-work to huge parts of their core moveset in AE or AE2012. DJ still sucked but he got buffs to almost every part of his moveset to try and fix him. Ibuki still needed a major buff with her sMK going down to 5F in AE which opened up a ton of her combos as well as footsies that are still used to this day. Adon needed several normals reworked to not be shit, he relied just on his super fast wakeup and really good jaguar kicks to be viable.