What is the best way to perform the SA3 motion in order to two-in-one from another move?
For example, when I want to c.mk xx shippu, what should be the order of the commands?
For example, my usual motion is: down+mk, d/f, f, d, d/f, f+mk. This seems to work, but I occasionally miss.
The hardest for me is getting the shippu to come out after two low shorts, or linking after b+mk or a medium punch (crouching or standing.)
In combos I have a lot of trouble doing a strong-fierce xx shippu (where is the input supposed to go/begin here? I have no trouble at all cancelling into a light shoryu). Also in the following comboes:
strong, fierce, hadoken xx shippu
strong fierce, fierce dragon punch xx shippu
If you could use the little smile icons (the arrows) in your description, that’d be great. Of course, if it would hurt the description, then dont use it.
To sum it up: basically, I have been waiting for the last move to finish for whatever move I want to link or two-in-one from and then jamming the motion for shippu in as fast as possible. I use a PS2 pad, so drumming is difficult. (BTW - random drumming question - does it make a difference if you are mashing a single kick button vs actually drumming all 3 kick buttons?)
Thanks for your help.