Hi fellow UMvC3 fans.
I am having a highly tenacious problem with the stinger/bold cancel teleport portion of any given Dante combo. Bold canceling itself isn’t the issue, as I have no issue with bold canceling into volcano, or anything else for that matter. It’s the teleport that presents the issue, and I have been practicing it for a horrifyingly long period of time now and it nothing’s improving…
I have read and watched likely every tutorial available on this subject and I input the commands exactly like they should be, but instead of teleporting behind the character like he’s supposed to, Dante teleports about 25% across the screen, sending the opponent flying 25% further in the wall bounce leaving Dante at the opposite end of the screen, not likely to hit anyone with anything. This happens at least 70% of the time, and I have not heard of anyone else having this problem (and trust me I’ve looked). In practice mode, I check the inputs, and they are all precisely what they are supposed to be, so what the hell is going on??
I am desperate, and this is the only reason I’ve signed up for this forum. I’ve thrown too much time away working on this already to have no improvement, and hearing people say things like “I got it down no problem in 5 minutes” and “it’s ridiculously easy” is quite largely discouraging to say the least. I am not new to fighting games and execution has never been much of an obstacle for me. This is a whole new dynamic for me, and I’m strongly considering dropping Dante all together because of it.
I’m practically begging, PLEASE someone read this and detect what is happening so I can actually have a foundation to work on, rather than taking random shots at an empty pool.
I greatly look forward to any kind individual willing to Assist Me!