I think Alpha 3 had it right with little details that made the game a lot better than it would be. Some of them off the top of my head are:
-Chip finishes. The opponent would be pushed away a few inches from you with the impact of the last hit and you would get the “Cheap!!” remark.
-Different background effects based on the level of the Super you used to finish the round. I think Capcom needs to add a special effect to when you finish someone off when you’re in V-Trigger mode. Who’s to say V-Trigger finishes are any less anti-climactic than Critical Art finishes?
-Special intro/outros. Adds a lot to the depth of the relationship between the characters. And I’m sure (in light of the result of the poll I made a few months back) most everyone loves some interaction between their favorite characters.
-And everyone’s favroite: Post-KO hits! I know Capcom decided to remove it because it messed with the match data being sent to the servers back in the days of Vanilla, but this is an entirely new game and they are building the netcode from the ground up, so they could find a workaround for that.
What else do you think could be polished up before the game is released that won’t affect the gameplay?