No Item Discussion in this topic. It is only about the Counter-Picking.
People might have noticed the counter-picking rule that is in the beta rules thread. This is a rule that is being shoehorned onto Brawl with really no explanation and replacing the Advanced Slob Picks method that’d been in use for years. I’d like to get some thoughts from people on that.
- Winner must keep same character.
- Loser Picks Character OR Stage. If stage is picked, loser must keep character. If character is picked, er, we have no idea as it’s not stated. Either a random stage is picked, Smashville is picked, or Winner picks stage? Clarification needed.
Advanced Slob Picks
- Loser picks Stage.
- Winner picks Character.
- Loser Picks Character.
MrWizard did not make any public statement, but I did PM him and got this in reply. I hope he’s okay with it being made public as I think he replied to more than me with it.
My reply to that is this:
Yes, but you’ll notice the old way has it like that too, but keeps the notion of having the stage known before any character picks, which is something I think you realized was important when making the first stage of the set one standard stage.
Loser picks Stage (advantage -> loser).
Winner picks Character based on stage choice.
Loser picks Character to counter winner’s character and stage choice (advantage->loser)
It’s a good balance between flexibility, strategy, and loser advantage. I think you realize how big a part stage plays on Smash, which is why I think this method works better for Smash than the method used by other fighting games. The stage being made known before character choice is essential.
After all, Rumble Falls and stuff isn’t banned in these tournaments. It’s punishing people for using characters like Bowser because even if they win, they’re guaranteed a loss the next match due to having to keep their character. Letting them switch, although still putting them at a slight disadvantage, gives them a fighting chance.
It doesn’t make sense to try and give the loser an overwhelming advantage. Give them a slight one to help them make that comeback, but there’s nothing gained by forcing the match to go to Match 3. It takes up more time in the earlier rounds (and if there’s one thing Evo doesn’t have, it’s time) where nobody really cares about the match. People only watch the finals really, or matches of friends. Also, in the third match, the winner of the first match has that overwhelming advantage again anyway.
Advanced Slob Picks makes for more character variety, offers more flexibility for players, and is more familiar to the community. It also maintains that stage is an important factor in the game and lets players use their knowledge of the game’s stages to adjust as required.
I hope others will weigh in on the issue as well.