Critique my ken

ken

#1

What could ive done better http://m.youtube.com/watch?v=1Iq38X6Ndvw


#2

Well first you might want to make the video public instead of private


#3

Try it now


#4

Well, I personally don’t play too much Ken, but here’s what I think:

1: Don’t use DP unless you’re absolutely sure it’s going to hit. There was one instance in the video where Akuma was too far away but you threw out an uppercut anyway.

2: Unless Capcom changed something and I’m not aware of it, if you land an anti-air uppercut, you can juggle with a heavy uppercut. One instance in the video where you could have done that but you didn’t.

3: Personally, I’d stick with Ultra 1, unless you’re really good at doing grounded combos into Ultra 2 on standing opponents. Ultra W is just nerfing yourself there.

Again, not much of a Ken player but those are my two cents. Overall though you were good.


#5

Ty sir


#6

You should train yourself to not use EX Hadoken full screen. That meter could be better used as an EX Tatsu to finish a combo, FADC bait, a safe Shoryuken, or RFDC into either of your ultras. Which as already mentioned before, pick one or the other. It doesn’t behoove you to have both.


#7

You use ultra 2 vs Akuma to punish and discourage his use of teleport, so that’s fine in my opinion.

Also I don’t get why you post a win, when someone dismantling your ass tells much more about what weaknesses you have.