Current best corner Sword loop (AFAIK)

vergil

#1

More meter, more damage than any variant I’ve seen, super easy. Sorry about the low quality vid, watch in 720p or 1080p.

Edit: err, best non-RTG loop, I should clarify. Haven’t seen optimized RTG loops yet, if they exist in the corner, but this doesnt require it anyway.


#2

Can you notate this please?

I’m watching it on my phone and I can barely see what’s happening.

Thanks.


#3

Sorry. Notated it in the description.

Swords (charge M) > Helm Breaker > s.SH > Judgement Cut L > release Round Trip > s.SH > Judgement Cut L > c.H > Lunar Phase

I actually thought of some ways to improve it a little by seeing some other loops, but I haven’t tested anything yet. I doubt it’ll be more than negligible increases in damage/meter build, if any.


#4

I can’t get it to work at full proration. Does it work at full hit-stun decay?


#5

Full, as in post-many reps of a TAC infinite? Possibly not, though this doesn’t matter for obvious reasons. :stuck_out_tongue:

Full, as in post-extended combo? Yes.

The only thing that can possibly screw up due to HSD, is s.S, but that would take an insane amount of HSD. I would assume at some point, even s.S would lack enough hitstun to chain into Upper Slash; however, no combo prior to a DHC would reach that point.


#6

Good stuff. Going to get on this as soon as I get back home.


#7

I actually got this to work with L Judgement as the beginning instead of Helm Breaker, so I do that most of the time.