parry man parry. rc’ing consistantly no matter with how much practice is just too damn hard. parrying gets easier once you get used to it. even easier to do if you were once a k groove animal like me.
but anyways, i don’t find that the inability to run in p groove is not that much of a disadvantage since you can parry and short jump. all of the characters you mentioned are all good in p i think. exept for yama, he already has counters and i think that he really does need a run or atleast a roll because that fucker is so damn slow. and i guess kyosuke would be fine in p being that he sucks in general, i guess parrying would give him a slight edge… very slight
my team in p is, guile, akuma or rock, and a ratio 2 bison. not because bison needs a parry, but because no one beats my bison. i think that any character that has speed would be kick ass in p like nak, benimaru, shotos, vega, bison, and so on. i say that because since you can’t run, slow characters can’t get in fast enough and you can’t parry too well if you stay too far away. sure there is always defensive parrying, but without a quick way to get in, its gonna be a long match.