I didn’t see anything like this posted yet so here goes!
Some things I’m wondering:
Will mechanics from SF4/SFxT carry over? Groundbounce, wallbounce, crumple, juggles, armor, etc.
Infinite prevention? Hitstun deterioration? It would be interesting if they implemented something along the lines of SkullGirls IPS…
Comeback mechanics? I don’t wanna see anything like SF4 Rage or MvC Xfactor…
Are they gonna go crazy with the camera a la SFxT?
Hope they don’t change the between round transition. I like how speedy it is!
Oh yeah and keep it bloody!
What do you guys think the new DS would play like?