I was fooling around with DJ in training just now, trying to get his FADC to do something useful. I just thought I’d share what I got, and see if any of you out there have any opinions or contributions.
Basically, FADC is relatively straightforward off mk sobat or slasher. This means that at the moment, I’ve gotten c.lp>c.mp xx mk sobat FADC … After this I have to say my input ability leaves something to be desired, so the longest string I’ve gotten this way is c.lp>c.mp xx mk sobat FADC c.lp>c.lp>c.mk, which does decent damage and knockdown, but little else.
I presume though that after the FADC you could go into any other combo, no? Technically there’s nothing denying c.lp> c.lp> c.mp xx MGU after the FADC? Anyone tried this?
But even if it were possible, would it really be worth it? the FADC from mk sobat is hard enough to link up into subsequent hits, and the damage scaling really starts hurting the damage. I always think of the easy 289 dmg from c.lp> c.mp xx EX MGU, EX sobat, which also takes two stocks and is easier than my sister to input.
So my question is, when do you use FADC, apart from just setting up throws during a blockstring? Is DJ just a character who doesn’t use FADC?