I recently realised that my execution and combos aren’t worth anything if I don’t have strategies, tactics and a strong ground game, so I went on a quest for knowledge, stumbled upon Sonic Hurricane’s Footsies Handbook, and holy hell, that was one amazing read, but I’m having some problems digesting that info and implementing it into my game, so I’d like some help. And before I begin asking away, I must say I’ve committed myself to the website’s advice on learning footsies; that is, not jumping and dashing and limiting myself to one psychic DP per match (I’m playing Ryu).
So, first and foremost: we can resume the first 3 elements given by the writer (for those who haven’t read it or don’t remember it, I posted a link to the guide @ the end) as being able to get into your oponent’s poke/sweep range and backing out (element 01), having attack strings and combos that place you at a safe position from your opponent’s reversals (02) and eventually making use of his hesitation to walk up and throw them (03). That seems simple, but to perform 02 and 03, you seem to need a solid grasp of element 01, which I don’t, and have no idea on how to get it. I mean, every character has different hitboxes and stuff, but surely, there must be some kind of “common denominator” that you can use for that; learning the sweep/cr.MK of every single character just sounds crazy. So, my first question would be: can someone help me find that space? Sure, I’ve tried looking at Ryu’s sweep hitbox and drawing a line out of it, but I can’t seem to get it quite right, so any help would be appreciated!
Whew, that’s a lot of text for a first post; must be really annoying when new guys come around and start posting text walls, huh? I think I’m gonna leave it at this for now though; I plan on asking more as I digest and learn whatever I can! Thanks in advance!