HI there. I’m not a stick enthusiast and really only look around inside mine when I have to.
I bought a stick because I wanted one to play SF4. I bought it from a local modder, and it’s one of those mayflash sticks that was hollowed out. The buttons have been replaced with sanwa buttons and a JLF. I have a square gate.
I’m trying to learn to do diagonal motions (like for example, Viper’s TK burn kick). The motion I want to use is 2149K. I have the timing correctly, but 90% of the time, Viper will jump straight up into the air (still performing the air burn kick). My inputs usually show something like this:
I feel like for sure I’m not hitting up at any point. This also happens when I ride the gate very very quickly around the edges, for example if I wanted to do a burn kick with a 2147412369K makeshift half circle motion, I will still get rogue “up” indications in my inputs, causing Viper to neutral jump.
I know that the stick combines two buttons (say, one up and one right) to create an up-right or up-left input, and that naturally it is easy to hit one first vs. the other. But this happens even when I make a conscious effort to avoid hitting “up.” It just seems to happen all the time to the point where I am beginning to wonder if there is something wrong with the part. I don’t have another stick, or anything to compare it with… this is the only arcade stick I’ve ever owned.
I ran the stick very slowly up towards the up right, and up left areas, and in 99% of cases I get either right, or up first before getting a diagonal. If I’m not mistaken, you should not have to ride the gate always to get a diagonal input, but it seems that unless I “roll” the stick from either left or up I simply cannot get one! It seems like if this were normal, a 2149K motion would not even be possible.
Please forgive my newbiness. Thanks in advance.