Did they change the keyboard layout?


#1

I’m at wits end. What the fuck is the pause button?


#2

Should be Enter.

I’m using the same JoyToKey setup I used throughout the betas:

LEFT: A
RIGHT: D
UP: W
DOWN: S
LP: G
MP: H
HP: J
3xP: K
LK: B
MK: N
HK: M
3xK: ,
START: Enter


#3

Not enter for me.

Edit: You hold it. Ok. My bad.


#4

Assuming similarities in buttons setup: is it Button 10 you’re adding to Enter? That should be the Start button.


#5

Yeah, I think so.

They did change the button layout though, they moved the punches and kicks over one key.


#6

Most strange. I have not changed my JoyToKey profile for SFV since Beta 2, and it’s working exactly the same for me.


#7

Keyboard layout is same as it was for me, however…

It’s quite a unreal that the game limits you to a certain control scheme for the PC when it comes to keyboard users. No customization at all compared to full customization that SF4 offers is a kick in the nuts.

It’s obvious that the game was rushed, but to not implement even the ability to customize the controls is pushing it to the limit. I kinda understood the limitations in the beta and hoped that the final version of the game would had fixed this issue, sadly i was wrong.


#8

It’s seriously beyond me how they could not spare the hour it would have taken to implement normal keyboard controls. They’ve been fucked up the same way since beta 2 which was half a year ago.