What is the difference between Super armor and Hyper armor in Ultimate Marvel Vs Capcom 3?
I thought it was:
Super Armor: after enough hits (usually just 1) any additional hits will hit-stun opponent
**Hyper Armor: ** as long as that character has hyper armor, no amount of hits will cause hit-stun on opponent (like Hsien-Ko level 3 super or Arthur Gold armor super).
The thing that is confusing me is that I looked up the UMvsC3 Patch notes for Marvel characters at:
and I tried testing out the moves that are supposed to have Super Armor
- Hulk’s Gamma Charge
- Sentinel ground S.Launcher
- She-Hulk charged Chariot (do not press input after running start)
I mean, I don’t know what Super Armor is, so might as well look it up right? I tested it out, and I can’t really tell what has super armor or not… most of the time you can stop Sentinel’s S.Launcher with most hits, sometimes he seems invincible until he stops kicking (its sometimes confusing b/c I hear the fire from sentinel’s kicks can negate projectiles).
Hulk’s Gamma Charge, at first seemed to be invincible, seems to be 1 point of super armor because Sentinel’s 5-hit stading H laser will stop a Hulk’s Gamma Charge and cause 4-hits.
And She Hulk’s charged Chariot? Its suposed to have super armor, but I’ve never seen ANYTHING stop that (except throws).
Could somebody please explain to me what super armor is? Thank you.