I just thought about something very important about this whole DLC gem situation. If Gems are going to be copied on USB devices, this means something very important.
The game needs to see if you own the DLC.
My first thought was, oh, they will just connect it to XBL/PSN accounts, but, that requires for the console itself to have online. So, that gives Capcom several options.
1. DLC gems don’t go on USB
This is the easy way to sidestep the situation. If Capcom doesn’t allow DLC gems to go on USB, they dont have to worry about seeing who bought what.
2. DLC gems on USB requires online
Another easy way to solve the problem, but…it requires online
3. Capcom says ‘fuck it’ and doesn’t check to see if you bought the gems.
Why is this important?
Lets say you have no copy of the game, but your friend has all the DLC gems cuz hes all about dem gems. He copies his gem loadout onto USB and goes to WNF. [S]You go with no gems, and lose. [/S]Oh wait, you just use his console and do the same thing? Am I missing something here?
The consoles at WNF will have no way of telling your USB device from your friends USB device with the exact same files on it, because they won’t have internet.
**Issue #2. **
How will this work at a tournament? Most PS3s have two USB ports, some 360s have more but fuck the back ports. Will it be like…
Person A plugs in USB drive and stick, loads up gems…using his stick to control game, unplugs USB
Person B plugs in USB drive[S] and stick. [/S]loads up gems…using Person A’s stick? WTF
Anyways, blah blah blah, tldr my post, please don’t discuss if the gems are good or not, theres already a thread about how the DLC gems are OP, but this issue is gonna come up in tournaments eventually, even if most tournaments end up banning gems or DLC gems.