A topic similar to this was made a while ago, but it was WAY back, when Blazblue was still in the continuum shifts. In my opinion, Blazblue pre-chronophantasma isn’t very good. CT was hilariously broken ( even down to the system mechanics) and CS was too combo-heavy and had too much hitstun- making the game feel kinda slow. Everything changed in CP: The combos were shortened, character balance was at least bearable, and it introduced a lot of interesting mechanics and characters. While in CF these standards kinda fell because Mori doesn’t know how to design a fighting game, I still think it’s pretty good. So getting back to the topic: do you think Blazblue has evolved enough to be considered on par with Guilty Gear?
P.S- I’m talking purely about gameplay here, not content.